Competencies and skills of an Instructional Designer
1. Perform a needs assessment/analysis
• Develop a needs assessment/analysis plan and instrument
• Conduct a needs assessment/analysis and collect data
• Identify discrepancies based on analysis of data collection
• Recommend options that solve the discrepancies
2. Plan and monitor training projects
• Develop a project management plan
• Develop cost-benefit analysis
• Develop budgets and schedules
• Identify resource allocation requirements
• Monitor activities and make appropriate adjustments to achieve project goals
• Identify constraints that impact budget, schedule, resource requirements
3. Assess the relevant characteristics of the target audience
• Select the target audience characteristics that are appropriate for assessment
• Develop a target audience profile
• Differentiate between the types of learners that will benefit from the instruction from those who will have difficulty comprehending the courseware
4. Assess the relevant characteristics of the setting
• Identify relevant resources, constraints, and context of the development and delivery
environments
• Identify how the courseware will be used in the curriculum
• Evaluate how the setting characteristics may impact proposed instructional approaches
• State a rationale for the selection of the resources and constraints of the development and delivery environments chosen
5. Perform job, task, and/or content analysis
• Analyze the characteristics of a job, task, or body of knowledge
• Identify appropriate source documentation to support analysis
• Identify tasks, subtasks, cognitive processes and their sequential and/or hierarchical relationships
• Comprehend technical content in terms of the entire course content and individual lessons
• Assess frequency, criticality, difficulty and complexity of knowledge and skills contained in
curricula to accommodate target audience learning styles
• Identify prerequisite knowledge and skills for tasks, subtasks, and knowledge
6. Write criterion-referenced, performance-based objectives
• State an objective in performance terms that reflect the intent of instruction
• Sequence the objectives to reflect the curriculum design
• Describe the relationship between the objectives, technical content and performance measurement
7. Select instructional media
• Identify instructional media options that address training needs
• Describe characteristics of instructional media
• Evaluate candidate training system hardware and software capabilities and limitations
• Conduct a cost-benefit analysis to determine cost-effectiveness of instructional media options that support objectives within imposed constraints
• Recommend instructional media that provides utility and probability across and within each unit of instruction
8. Recommend instructional strategies
• Discuss learning theories, instructional design strategies, instructional psychology, and learning
styles appropriate to the curricular objectives
• Describe and provide a rationale for the selection of an instructional approach
• Design instructional materials that are appropriate to the ability level of the learners
9. Develop performance measurement instruments
• Develop performance measures: criterion-referenced achievement tests, questionnaires,
interviews, simulation scenarios, observation checklists, performance checklists, product
checklists
• Identify variables to measure and construct assessment items appropriate to the associated
objective
• Judge the validity and reliability of instruction based on statistical results
• State the rationale for using one type of assessment tool over another
10. Develop training program materials
• Develop media materials that are linked to and within the hardware/software constraints, are
consistent across and between lessons, and clearly communicate information
• Develop flowcharts to identify learning events at the frame specific level using standardized
symbology
• Develop storyboards using a template appropriate to the needs of the project to
• Enter data that clearly communicates what will be developed and presented to the user
• Select and construct appropriate interactions and user control techniques
• Write scripts that include: Introductions, body, transitions, and summary in conversational, active voice to match comprehension level of target audience
• Consistent use of tense, grammar, terminology that is interesting and varied
• Use a variety of authoring and/or software applications packages
• Develop audiovisual display designs that include: screen layouts and human-machine interfaces
• Develop course support materials and documentation
• Perform debug procedures to identify inconsistencies and discrepancies
• Understand video production/postproduction procedures
• Understand the relationship between storyboard production and courseware production
11. Prepare end-users for implementation of courseware materials
• Train instructors on how to present courseware to students
• Provide guidance to users on hardware, software, and courseware
12. Evaluate instruction, program, and process
• Develop a formative/summative evaluation plan and conduct the formative/summative evaluation
• Generate specifications for revisions based on feedback collected during evaluation